From the downloads page, download the appropriate download for your version of macOS/Mac OS X and CPU. After the disk image (.dmg) file is downloaded, double click on it and Disk Copy will mount the image. Once it is mounted, copy the files inside to the Applications folder or another location where you wish to store it. Using Linux: ScummVM should be in your Linux distribution's package repository. If it is, install it from there. Otherwise, download the package for your distribution from ScummVM's Download page. Using Mac OS X: Download the Mac OS X Disk Image from ScummVM's Download page. Drag this disk image to your Applications folder.
< Compiling ScummVM
So, I'm going to attempt to document how I was able to compile ScummVM on my 10.2.8 laptop*. However, if you don't have 10.2.8, I recommend you check out the cross compiling page.
Geogebra classic 5. So, as you may or may not know, you need gcc to compile gcc. Yes, it's one of those loopholes in life. So, we have to get the precompiled XCode from Apple. So, go to their developer site and sign up. Then, go to downloads, Development Tools, and way down at the bottom should be the December 2002 development tools for 10.2.8. That's the one you want. So, download it and install it. However, once it's installed, don't delete it as you may have to install it again**.
There is no really specific order except:SDL must be compiled before libmpeg2,libogg must be compiled before libvorbislibogg must be compiled before flac
Let's start with the one I had most trouble with:
SDL
First off, we need to get the 1.2.8 version of SDL. Nothing higher than that compiles on 10.2.8 (it's broken currently). If you try to compile higher than 1.2.8, for example 1.2.12, it will give you a whole bunch of warnings about '__VEC__' before some errors.
Then, as long as you have 1.2.8, you should be ok. But, I wasn't***
Adobe photoshop for android apk. Run:
zlib
Zlib is included with the developer tools, but it's too old to be used with ScummVM. So, download the zlib 1.2.3 source and run:
libmad
Download libmad 0.15.1b. Run
libogg/libvorbis
Download libogg 1.1.3 and libvorbis 1.2.0. Run (in libogg):
And, then the same for libvorbis. libogg must be compiled first.
flac
Download flac 1.2.0. Run:
libmpeg2
Download the libmpeg2 0.4.1 source. As with the other libraries, run
There will be errors found, but it will turn off the preprocessing mode and compile fine, so don't worry about it.
libfluidsynth
Download the libfluidsynth source. Run
nasm
Download the nasm 0.99.01 source. Run
Just ignore the 100's of warnings you will get ;)
Assuming you already compiled SDL, we need to point ScummVM in the right direction. Open up configure in your favorite text editor and change the _sdlpath='$PATH' to _sdlpath='/usr/local/bin'.
If you just want the engines that are enabled always just run (see Problems about kyra):
However, for other ones (such as Lure, CruisE, and Drascula) run:
After that is run, make sure that all the libraries you installed appear on the text that Terminal should spit out at you.
Executable Only
Just run
https://everrepublic119.weebly.com/download-amazon-music-prime-mac.html. To use this, just drag it into the Terminal and hit enter.
Bundle
We have to modify
ports.mk a bit, so open it up
Change Library Path
Change
to
Reason: Fink puts the installs there, but we compiled from scratch, so they're in a different folder.
Change sdl-config Path
Change
![]()
to
Reason: It needs to be set to the correct path to find the file.
Make libfluidsynth Static
Add
after
Reason: If you compiled with libfluidsynth, it needs to be compiled in statically as well.
Make zlib Static
after
3d software for mac. Reason: zlib should be compiled statically to be used on all systems
Remove
Reason: We're compiling zlib statically, not dynamically.
![]() Remove SystemStubsDownload Scummvm Roms
Remove
Reason: Not needed, and not in 10.2.8
Add CoreFoundation Framework
Add
after
Reason: Corrects linker error.
Scummvm Mac Os X Download For MacAdd CoreService FrameworkScummvm Game Files
Add
after
Reason: Corrects linker error.
Add CoreAudio Framework
Add
after
Reason: Corrects linker error with libfluidsynth.
OtherScummvm Mac Os X Download 10 11 6
Change
Scummvm Mac Os X Download 10 8
to
Reason: Can cause errors while compiling.
TODO (See Problems)
* Your results may vary
** Sometimes the installer 'forgets' to install key components to the compiler (you may get a strange error during a configure after trying to find the compiler's default output). If so, just reinstall it. *** It complained that I was missing some x11 files. If this happens to you, download xfree86 source part 1. After extracting it, go to the include folder, and copy it's contents to a /usr/include/x11 as well as copying Xlib.h from the bin/x11 folder to /usr/include/x11.
Retrieved from 'https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/Mac_OS_X_10.2.8&oldid=8955'
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December 2020
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